Video Game Guide

Cars 2

Now you have a chance to embark on your own super secret case with the Cars 2 video game (Rated E10+)

June 01, 2011
Disney Interactive Studios

Disney Interactive Studios

Platform: Nintendo Wii/DS (Rated E), PlayStation 3, Xbox 360, PC/Mac

Cars 2 took Lightning McQueen and his tow-truck pal Mater on a thrilling international spy adventure. Now you have a chance to embark on your own super secret case with the Cars 2 video game ($49.99). Your mission, if you choose to accept it: train to be a world-class spy, compete to become the world's fastest racecar and use your new spy skills to defeat your opponents in the battle arena.

Players can choose from more than 20 different Cars characters, so you can get behind the wheel as McQueen, Mater, British agents Finn McMissile and Holley Shiftwell and other favorites from the new film. At the C.H.R.O.M.E. international training center, you'll learn tricks of the spy trade, including backwards driving, air stunts and two-wheel steering, to help you with your mission. Players won't be disappointed with the handy high-tech gadgets offered either, such as the Oil Slick, which shoots a slippery oil blot onto the track that causes opponents to spin out of control.

Race against the machine or against your friends and family. Up to four players can race at a time in multiplayer mode. Think you have what it takes to be an international super spy? If so, start your engines!

 


 

Did You Know?

The team at Avalanche Software consulted with a former real-life secret agent to perfect the game's international spy elements. Lindsay Moran was a covert officer with the Central Intelligence Agency (CIA) from 1998-2003. Before that, she taught high-school and middle-school English. TFK spoke to Moran about her experience in the CIA and how it helped shape the development of the Cars 2 video game.


 
 

TFK:

What made you switch careers from being an English teacher to becoming a spy?

LINDSAY MORAN:

As a little girl, I had always dreamed of being a spy. It was an itch that I had to scratch, no matter what anybody said. I really loved teaching and working with kids, and I definitely missed that when I was working as a spy. But if I had not joined the CIA and continued as a teacher, I would have always asked myself, "What if?" It's funny because my former students were convinced that I was working for the CIA at the same time I was their English teacher!

TFK:

What was your role in the making of the Cars 2 video game?

MORAN:

I met with the developers and told them about the real training that we went through in the CIA. The first time I had the opportunity to play the game was exciting. It really brought me back to my days at the Farm, which is the CIA training base. There are many similarities between the Farm and C.H.R.O.M.E. In the game, you can play against your friends as if they are your adversaries. That's very much what we would do.

TFK:

What did you enjoy most about being a spy?

MORAN:

What I loved the most was operating overseas and having a chance to meet people of different cultures. One thing I like about the Cars 2 movie and game is the international flavor to it. You have option to play in different scenarios around the world.

TFK:

Did you get to work with cool gadgets, like those in the game, during your time in the CIA?

MORAN:

The gadgets in the game are much cooler than anything I had on the job! That was my biggest disappointment with the CIA. I grew up on spy movies and thought I was going to have these cool shoe phones and poison-tip umbrellas and all this stuff. Really, the tricks of the trade are not so glamorous. I did have things with secret compartments, and I received weapons training. But I was impressed with the gadgets in the video game.

 

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